Undercover Word FAQ

Quick answers, with the full rule or recovery steps one link away.

Is it free, and do I need an account?

Create or join in your browser without an account or download. Each player needs a separate browser session and internet access.

Players and devices

How many people should play?

Rooms support 2 to 12; we recommend 4 to 10, ages 13+. Start Deep Cover with at least five for a possible continuing round after an incorrect vote.

Group sizes

Does seeing a word tell me my role?

No in Similar Word: either side receives a word without a role label. In No Word, seeing No word tells you that you are a Mole.

Roles and word settings

Which mode should we choose?

Classic resolves one vote. Deep Cover keeps one Mole through continuing elimination rounds.

Mode outcomes

Can I recover my seat after refreshing?

Return to the room in the same browser profile with its storage intact. A matching display name alone does not recover a lost player token.

Reconnect instructions

Can someone join halfway through?

New players wait during reveal, clues and voting. At results they join as spectators until the next Classic round or a new Deep Cover game.

Joining and resets

What does No one do in voting?

It is an abstention, not a candidate. One vote against a player can still eliminate them if everyone else abstains. Tied candidates are resolved randomly.

Voting edge cases

Does Submit Clue record my voice?

No. It marks your turn complete. Speak in the room or on a separate voice call.

Clue controls

How long should we allow?

Plan roughly 5 to 10 minutes per casual round, plus joining and explanation. This is an estimate; Deep Cover can span several votes.

Session planning

Can I play after rejecting optional cookies?

Yes. Optional analytics and advertising permission are separate from the browser storage used to keep your place in the game.

Privacy and data use